F/LAT - Free/Libre Art & Technology

Platform for education and research in free/libre arts & technologies

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Virtual Reality Libre Lab

The VR Libre Lab is a laboratory to explore, develop and teach the the open-source technologies and methods of Virtual Reality medium for creative experiences. It is part of the F/LAT platform and open to cross polinisation. We explore all the relevant facets of what is called VR : immediate sensory illusion of space and time displacement mainly trough visual perspective, audio spacialisation and acousmatics, and other sensory interfaces. including : VR helmet or complex cave and video mapping, Audio spacialisation and composition, 3d reconstruction of space, multiple body tracking, sensing and interaction, media interaction, mechanical interaction, …

workshops and meetings and projects :

VR for architecture visualisation

VR for architecture visualisation VR for architecture visualisation VR for architecture visualisation

Educative game converted to VR

Educative game converted to VR

Multi kinect body tracking

other projects :

The 6th element


This project is a novel live audio-visual experience, where a duo of artists plays a concert of intertwined spatialised sounds and electronic music and living 3D elements that fills the space. Available both in dome projection or in (remote) VR, “The 6th element” not only visualise music in VR, but the visuals and the user are part of the music and sound as it arise from the physical process of the abstract world you dive in. The artists behind the project are long time experimenters of new media technologies and have made live and remote A/V concert, installation and performances for more than a decade. Now it's time to dive into VR for a live…

The project is in pre-production phase at F/LAT, an association for R&D and education in FLOSS and digital arts. Production is planned for 2017. Aside from online markets, a network of new-media art centers and scenes is targeted to plan a live tour.

As the development of the project is in FLOSS, the code base for the artwork will be published and workshop organised to help other artists to compose with these new possibilities together.

early development test of sound spectro synch by OSC :


dev/vrlibrelab/start.txt · Last modified: 2017/11/11 20:52 by olm-e
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